GREENFIELD CITY

Pokemotion

The Pokemotion is a toy released by Nintendo Network Services Development. When turned on and waved back and forth, the LEDs create images of Pokemon.

Table of contents

Information

The Pokemotion came in a plastic case with adverts for the games, the Pokemon Center site, a guide for the options, and a full instruction manual. You can see it laid out in this Livejournal post from Kazzi:

There are several videos out there demonstrating the Pokemotion. I like this one from Steve's Retro Loft, which shows the manual (unfortunately, Steve never got around to digitizing the manual - perhaps it will pop up one day!). This Japanese video demonstrates many of the Pokemon in the Pokemotion.

A fun fact: the Pokemotion was used to test the WiiMotion Plus! Or rather, the store display was. There appears to have been a store display in Japanese stores that would swing the Pokemotion back and forth to demonstrate the images. These store displays were used to test the Wii MotionPlus to make sure it wouldn't become disconnected. I wonder if anyone has any photos of these displays...

Pokemotion requires 3 AAA batteries.

Pokemon List

RedGreenPokemon
11Treecko
12Grovyle
13Sceptile
14Torchic
15Combusken
16Blaziken
17Mudkip
18Marshtomp
19Swampert
110Poochyena
111Mightyena
112Zigzagoon
113Linoone
114Wurmple
115Silcoon
116Beautifly
21Cascoon
22Dustox
23Lotad
24Lombre
25Ludicolo
26Seedot
27Nuzleaf
28Shiftry
29Tailow
210Swellow
211Wingull
212Pelipper
213Ralts
214Kirlia
215Gardevoir
216Surskit
31Masquerain
32Shroomish
33Breloom
34Slakoth
35Vigoroth
36Slakoth
37Abra
38Kadabra
39Alakazam
310Nincada
311Ninjask
312Shedinja
313Whismur
314Loudred
315Exploud
316Makuhita
41Hariyama
42Goldeen
43Seaking
44Magikarp
45Gyarados
46Azurill
47Marill
48Azumarill
49Geodude
410Graveler
411Golem
412Nosepass
413Skitty
414Delcatty
415Zubat
416Golbat
51Crobat
52Tentacool
53Tentacruel
54Sableye
55Mawhile
56Aron
57Lairon
58Aggron
59Machop
510Machoke
511Machamp
512Meditite
513Medicham
514Electrike
515Manetric
516Plusle
61Minun
62Magnemite
63Magneton
64Voltorb
65Electrode
66Volbeat
67Illumise
68Oddish
69Gloom
610Vileplume
611Bellossom
612Doduo
613Dodrio
614Roselia
615Gulpin
616Swalot
71Carvanha
72Sharpedo
73Wailmer
74Wailord
75Numel
76Camerupt
77Slugma
78Magcargo
79Torkoal
710Grimer
711Muk
712Koffing
713Weezing
714Spoink
715Grumpig
716Sandshrew
81Sandslash
82Spinda
83Skarmory
84Trapinch
85Vibrava
86Flygon
87Cacnea
88Cacturne
89Swablu
810Altaria
811Zangoose
812Seviper
813Lunatone
814Solrock
815Barboach
816Whiscash
91Corphish
92Crawdaunt
93Baltoy
94Claydol
95Lileep
96Cradily
97Anorith
98Armaldo
99Igglybuff
910Jigglybuff
911Wigglytuff
912Feebas
913Milotic
914Castform
915Staryu
916Starmie
101Kecleon
102Shuppet
103Banette
104Duskull
105Dusclops
106Tropius
107Chimecho
108Absol
109Vulpix
1010Ninetales
1011Pichu
1012Pikachu
1013Raichu
1014Psyduck
1015Golduck
1016Wynaut
111Wobbuffet
112Natu
113Xatu
114Girafarig
115Phanphy
116Donphan
117Pinsir
118Heracross
119Rhyhorn
1110Rhydon
1111Snorunt
1112Glalie
1113Spheal
1114Sealeo
1115Walrein
1116Clamperl
121Huntail
122Gorebyss
123Relicanth
124Corsola
125Chinchou
126Lanturn
127Luvdisc
128Horsea
129Seadra
1210Kingdra
1211Bagon
1212Shelgon
1213Salamence
1214Beldum
1215Metang
1216Metagross

How it works

On August 22, 2003, Nintendo Co Ltd filed an application for a patent for a "Swing-type display device" that sounds like the Pokemotion. This patent is very helpful in understanding how the Pokemotion works, and the following images are taken from there.

The Pokemotion has an array of 16x2 LEDs displayed vertically. The left side is a red LED and the right side is a green LED.

The Pokemotion takes advantage of "persistence of vision." This is a psychological phenomenon where an afterimage of an object persists after the rays already hit your eyes. If you place an led on a stick and move the stick back and forth quickly, you'll see that it looks like an arc is being formed, even though light is only being emitted from one point.

Taking advantage of this optical illusion, the Pokemotion rapidly changes which LEDs are lit to produce a more complex image. Additionally, by changing the brightness of the red and green LEDs, it can produce the appearance of colors like yellow and orange.

To keep the image persistent when you wave it back and forth, there is a sensor inside the device that knows what direction you are waving the device in. When the ball inside a container hits the other side, it signals that you have changed direction. The device then actually generates the image backward so it looks the same when you are coming from the opposite direction.

Teardown

Disassembled Pokemotion shell, circuit board, and buttons

When disassembled, we can see the two halves of the blue plastic shell, the back to the batter compartment (with a captive screw), a black trim, the PCB, and the buttons (removable; shown inserted because putting them back in was a challenge).

Pokemotion circuit board inside the shell

The board in the toy. The "B-side", which has the battery terminals, faces the back of the toy.

A-side

This side has the LEDs which are responsible for making the images.

Pokemotion circuit board A-side, detail 1

The flipside of the battery terminals. You can also see the Nintendo logo, a copyright date of 2003, and a board identifier "FLI-CPU-01."

Pokemotion circuit board A-side, detail 2

You can see the button switch contacts here, labeled with a B.

Pokemotion circuit board A-side, detail 3

More button contacts.

Pokemotion circuit board A-side, detail 4

You can see the LEDs clearly here, along with what appear to be some black components labeled "Q", which means these are transistors.

Pokemotion circuit board A-side, detail 5

B-side

This side has the battery terminals and the CPU.

Pokemotion circuit board B-side, detail 1

The terminals, along with a mysterious marking "30605Q."

Pokemotion circuit board B-side, detail 2

You can see two silver capacitors marked "e4 100 100v."

The black square near the terminal on the right is a rubber spacer that actually fell out of the plastic.

Pokemotion circuit board B-side, detail 3

You can see the CPU very clearly here, with an arrow pointing to it labeled "CPU FLI." This arrangement is called a "Chip-on-Board" assembly, where the black epoxy protects the microchip die which is directly on the board. This is a cheap assembly option, which is excellent for a mass produced toy. Unfortunately, it also makes dumping the ROM extremely risky.

Pokemotion circuit board B-side, detail 4

The above image shows 4 ICs, marked LV574A. These are "Octal Edge-Triggered D-Type Flip-Flops With 3-State Outputs."

On the left, you can see a black box marked "S1." This may be the sensor that has the metal ball inside that determines direction.

You can also see multiple resistors marked with R.

Pokemotion circuit board B-side, detail 5

More resistors at the top of the wand.